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Gemcraft chapter 0 guide
Gemcraft chapter 0 guide









gemcraft chapter 0 guide

Your initial reaction to this may be “well duh of course gem combining is a thing” and yes it is a obvious thing to implement that has always been in the series but less obvious is “how should it be implemented?” If you have 2 gems with their associated stats how should the stats of their combination be determined? If you take the same set of gems of combine them in 2 different orders should the resulting stats be the same? (Because they are not necessarily the same (show example)). The only reason I say almost is because I wish it added health regen to the monsters as well. The few bigger ones will cost you more but the extra monsters will be easier than using allot of little gems. If you want +x monsters you can use allot of little gems or a few bigger ones. I like how it works as you use more expensive gems as well. It encourages you to be pushing the limits and to not just be complacent. It adds a “make it harder now so I will be stronger for later option” and does so well. I love almost everything about this mechanic I think it adds so much to the game. Personally I like this minimalist approach to the story because I think what is there is good and adds to the game and that doing anything more would get in the way. It does a good job of setting the scene and adding context but doesn’t intrude very much. The story is a continuation that builds on the previous games and whilst I’m not going to say it is one of the greatest stories I am more than ok with it. Also I thoroughly enjoyed the vision fields for the same reason I enjoyed the iron wizard mode. This is not a problem with U8 it is the opposite, it was that unlocking the skill tomb on U8 was so challenging and enjoyable that everything else after that was lacklustre in comparison. I took a break from endurance runs to do iron wizard mode where after breezing through the start it quickly got very interesting and I thoroughly enjoyed playing up to and including U8. Which was helpful but I quickly ran into performance issues which discouraged me from doing endurance runs. After not too much looking I found the extreme end game guide.

gemcraft chapter 0 guide

I was aware that there was almost definitely a better way to do it but could not be bothered to think about it too much. I was also curious to see what gem “specs” people were using because I knew I was just throwing together the different gem types I wanted in a ratio that seemed ok. It was around when I got too wizard lvl 1k I started looking to see what others were doing on endurance runs so too see if there was any tricks I was missing. Anyway I finished the game off without too many issues after that and went on to increase my wizard lvl and get achievements. In hindsight it was a really stupid time to do it because I had the forgotten being annoying. I think I doubled my wizard lvl but I could be wrong on that. I can’t remember how much xp I got but I remember being very satisfied. I was getting towards the end and had a decent amount of wizard lvls under my belt when I decided to return to a previous field for the first time, not because I was stuck but rather cause I had all the gem types I wanted on that field and I was curious how far and how much xp I could get in endurance. At some point (can’t remember where exactly) this got too difficult so I started turning some of the traits off. If I remember correctly I was clearing fields in a semi random order putting everything that made it harder on as I unlocked it and not really bothering with endurance with a couple of exceptions. I got this game on steam shortly after it was released on steam and having played Gemcraft chapter 0 allot and a little bit of labyrinth (when I say a little bit I remember completing it but I don’t remember playing it very much) so I was familiar enough with the game to breeze through the start of the game. My experience (This is merely for context and can be skipped completely) I am more than happy to debate and discuss anything.

gemcraft chapter 0 guide

I thought I would share my opinions and go into detail about what I do and don’t like about chapter 2 and make suggestions for stuff I would change.











Gemcraft chapter 0 guide